в игре есть РБ Gardon, который патрулирует возле Годдарта, как изменить ему маршрут можно?
или как создать аналогичного НПЦ с маршрутом
Code:
<spawn name="[raidboss_gordon_2416_goddard]">
<npc id="29095" count="1" respawn="64800" respawn_rand="43200" pos="147408 -43552 -2296 0" > <!-- 147408, -43552, -2296[gordon] pos={159410;-53555;-3216;0} total=1 respawn=18hour respawn_rand=12hour dbname=[gordon] dbsaving={death_time;parameters;pos} WayPoints={(159410;-53555;-3216);(157804;-53960;-2976);(155888;-53547;-2872);(154526;-52148;-2976);(154496;-50351;-3008);(152006;-48273;-2720);(150937;-46724;-2528);(150851;-44485;-2672);(148630;-43331;-2312);(146857;-43611;-2296);(144911;-43155;-2296);(142935;-44589;-2392);(142442;-45493;-2392);(140656;-46133;-2392);(140049;-47424;-2208);(139816;-49887;-2480);(139143;-50971;-2648);(139863;-52729;-2872);(139073;-54369;-3224);(139718;-55879;-3288);(138092;-57257;-3504);(137066;-55622;-3456);(135247;-54844;-3416);(132925;-53031;-3616);(133092;-51951;-3704);(133981;-51034;-3568);(133938;-49750;-3528);(132424;-47874;-3576);(130942;-44738;-3456);(128288;-43621;-3440);(128333;-37831;-3480);(124844;-39115;-3896);(125843;-40404;-3744);(126793;-42749;-3632);(126556;-47073;-3624);(129240;-50152;-3456);(128984;-53154;-3624);(125234;-56911;-3616);(125215;-58506;-3712);(127480;-59380;-3696);(128239;-60457;-3672);(131928;-60659;-3144);(134602;-62840;-3312);(136664;-62756;-3232);(138514;-61641;-3048);(141235;-61818;-3120);(144195;-64523;-3392);(147401;-64697;-3440);(146608;-68345;-3680);(147472;-64983;-3438);(147629;-61654;-3496);(149743;-61016;-3576);(153154;-58306;-3480);(155894;-56814;-3152);(154400;-54353;-3040);(153562;-52991;-3152);(154717;-51116;-3008);(155877;-53628;-2872);(159783;-54043;-3168)} WayPointDelays={10sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;60sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;1sec;60sec;1sec;60sec;1sec;1sec;1sec;1sec;1sec;1sec} -->
<ai_params>
<set name="moveroute" val="gordon" />
</ai_params>
</npc>
</spawn>
Code:
<npc id="29095" name="Gordon" title="Knight of Destruction">
<set name="aggroRange" value="1000"/>
<set name="ai_type" value="Gordon"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="57"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="73"/>
<set name="baseHpMax" value="961780.702"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="369.614"/>
<set name="baseINT" value="76"/>
<set name="baseMAtk" value="9160"/>
<set name="baseMAtkSpd" value="3819"/>
<set name="baseMDef" value="1085"/>
<set name="baseMEN" value="80"/>
<set name="baseMpMax" value="2051.19"/>
<set name="baseMpReg" value="3.21"/>
<set name="basePAtk" value="12327"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="2004"/>
<set name="baseRunSpd" value="190"/>
<set name="baseSTR" value="60"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="70"/>
<set name="baseWalkSpd" value="40"/>
<set name="collision_height" value="46.6"/>
<set name="collision_radius" value="43.0"/>
<set name="level" value="87"/>
<set name="rewardExp" value="2686995"/>
<set name="rewardRp" value="50"/>
<set name="rewardSp" value="918808"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="RaidBoss"/>
<ai_params>
<set name="MaxPursueRange" value="30000"/>
<set name="SelfAggressive" value="100"/>
<set name="isMadness" value="15"/>
</ai_params>
<equip>
<rhand item_id="2500"/>
<!--Dark Legion's Edge-->
</equip>
<skills>
<skill id="4045" level="1"/>
<!--Resist Full Magic Attack-->
<skill id="4174" level="10"/>
<!--BOSS Shield-->
<skill id="4177" level="10"/>
<!--BOSS Cancel Magic-->
<skill id="4408" level="1"/>
<!--HP Increase (1x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="11"/>
<!--Average P. Atk.-->
<skill id="4411" level="11"/>
<!--Average M. Atk.-->
<skill id="4412" level="11"/>
<!--Average P. Def.-->
<skill id="4413" level="11"/>
<!--Average M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="3"/>
<!--One-handed Sword-->
<skill id="4416" level="9"/>
<!--Demons-->
<skill id="4494" level="1"/>
<!--Raid Boss-->
<skill id="4726" level="10"/>
<!--Stun-->
<skill id="5119" level="1"/>
<!--Bleed-->
<skill id="5181" level="1"/>
<!--Raid Boss - Level 80-->
<skill id="4212" level="12"/>
<!--BOSS Shield-->
<skill id="4615" level="12"/>
<!--Bleed-->
<skill id="5112" level="12"/>
<!--Stun-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
<rewardlist type="RATED_GROUPED">
<group chance="100.0">
<reward item_id="94000" min="1" max="1" chance="100.0"/>
</group>
<group chance="91.9">
<reward item_id="6684" min="1" max="1" chance="2.0674"/>
<reward item_id="960" min="1" max="1" chance="32.6441"/>
<reward item_id="6695" min="12" max="26" chance="27.2034"/>
<reward item_id="6711" min="12" max="26" chance="38.0851"/>
</group>
</rewardlist>
</npc>