- Spawn boss/mob with a item
- That a certain class has more % of enchant than the others.
- Spawn many ++ items with one box or/and spawn several items, spawn with % items.
- Scroll enchants that can be used only by one class
- Create a quest from 0 or/and recycle one (an example: mobs that change zone every day, the quest can be done every 12 hours)
- Weapon change system, without losing the argumentation and/or enchant.
- Create new argumentation and implement it to the system (like a hex by chance or a gloom that lowers mdef by chance)
- Create a npc that let you put adena and for chance give you more or less (it would be casino style)
- Create an npc that takes you to a zone X and that the npc goes with you to avoid that others enter, dungeon style, that in the zone the use of recalls or re-log is forbidden or to stay afk.
- That a mob can be killed with a specific weapon.
Someone can help me or share information, if you come across any of this on the forum, please let me know and I'll edit the post <3
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