Отображения НПЦ

CastorTroy

Knight
1666371640931.png
npc_begin npc_id=40031 class_name=[LineageMonster7.sidereal_archers_c] mesh_name=[LineageMonsters8.sidereal_archers_lv03_m00] texture_name={[LineageMonstersTex6.sidereal_archers_Lv03.sidereal_archers_Lv03_t00];[LineageMonstersTex6.sidereal_archers_Lv03.sidereal_archers_Lv03_t01]} texture_name_second={} property_list={4416;17} npc_speed=1.2 attack_sound1={[ItemSound.fist_1];[ItemSound.fist_2];[ItemSound.fist_3]} defense_sound1={[ItemSound.armor_underwear_1];[ItemSound.armor_underwear_2];[ItemSound.armor_underwear_3];[ItemSound.armor_underwear_4];[ItemSound.armor_leather_7]} damage_sound={[MonSound.Hit_Normal_4];[MonSound.Hit_Normal_4];[MonSound.Hit_Normal_4]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=30 sound_radius=250 sound_random=30 social=1 hpshowable=0 dialog_sound={[Npcdialog6.orc_F_normal_priest_01];[Npcdialog6.orc_F_normal_priest_02];[Npcdialog6.orc_F_normal_priest_03]} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=120 ground_low=50 collision_radius=15.0 collision_radius_2=15.0 collision_height=22.0 collision_height_2=22.0 slot_lhand=0 slot_rhand=0 slot_chest=0 org_hp=2444.46819 org_mp=1345.8 npc_type=0 npc_end

npc_begin id=40031 name=[Лана] nick=[Менеджер Подземелий] nickcolor=F1B613FF npc_end

<npc id="40031" name="Лана" title="Менеджер Подземелий">
<set name="aggroRange" value="0" />
<set name="ai_type" value="CharacterAI" />
<set name="baseAtkRange" value="40" />
<set name="baseCON" value="43" />
<set name="baseCritRate" value="40" />
<set name="baseDEX" value="30" />
<set name="baseHpMax" value="2444.468" />
<set name="baseHpRate" value="1" />
<set name="baseHpReg" value="7.5" />
<set name="baseINT" value="21" />
<set name="baseMAtk" value="780" />
<set name="baseMAtkSpd" value="500" />
<set name="baseMDef" value="382" />
<set name="baseMEN" value="20" />
<set name="baseMpMax" value="1345.8" />
<set name="baseMpReg" value="2.7" />
<set name="basePAtk" value="1303" />
<set name="basePAtkSpd" value="253" />
<set name="basePDef" value="471" />
<set name="baseRunSpd" value="120" />
<set name="baseSTR" value="40" />
<set name="baseShldDef" value="0" />
<set name="baseShldRate" value="0" />
<set name="baseWIT" value="20" />
<set name="baseWalkSpd" value="30" />
<set name="collision_height" value="23.0" />
<set name="collision_radius" value="8.0" />
<set name="level" value="70" />
<set name="rewardExp" value="0" />
<set name="rewardRp" value="0" />
<set name="rewardSp" value="0" />
<set name="shots" value="NONE" />
<set name="texture" value="" />
<set name="type" value="EventReflectionManager" />
<skills>
<skill id="4416" level="14" /> <!--Humans-->
</skills>
<attributes>
<defence attribute="fire" value="150" />
<defence attribute="water" value="150" />
<defence attribute="wind" value="150" />
<defence attribute="earth" value="150" />
<defence attribute="holy" value="150" />
<defence attribute="unholy" value="150" />
</attributes>
</npc>
 
View attachment 1712
npc_begin npc_id=40031 class_name=[LineageMonster7.sidereal_archers_c] mesh_name=[LineageMonsters8.sidereal_archers_lv03_m00] texture_name={[LineageMonstersTex6.sidereal_archers_Lv03.sidereal_archers_Lv03_t00];[LineageMonstersTex6.sidereal_archers_Lv03.sidereal_archers_Lv03_t01]} texture_name_second={} property_list={4416;17} npc_speed=1.2 attack_sound1={[ItemSound.fist_1];[ItemSound.fist_2];[ItemSound.fist_3]} defense_sound1={[ItemSound.armor_underwear_1];[ItemSound.armor_underwear_2];[ItemSound.armor_underwear_3];[ItemSound.armor_underwear_4];[ItemSound.armor_leather_7]} damage_sound={[MonSound.Hit_Normal_4];[MonSound.Hit_Normal_4];[MonSound.Hit_Normal_4]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=30 sound_radius=250 sound_random=30 social=1 hpshowable=0 dialog_sound={[Npcdialog6.orc_F_normal_priest_01];[Npcdialog6.orc_F_normal_priest_02];[Npcdialog6.orc_F_normal_priest_03]} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=120 ground_low=50 collision_radius=15.0 collision_radius_2=15.0 collision_height=22.0 collision_height_2=22.0 slot_lhand=0 slot_rhand=0 slot_chest=0 org_hp=2444.46819 org_mp=1345.8 npc_type=0 npc_end

npc_begin id=40031 name=[Лана] nick=[Менеджер Подземелий] nickcolor=F1B613FF npc_end

<npc id="40031" name="Лана" title="Менеджер Подземелий">
<set name="aggroRange" value="0" />
<set name="ai_type" value="CharacterAI" />
<set name="baseAtkRange" value="40" />
<set name="baseCON" value="43" />
<set name="baseCritRate" value="40" />
<set name="baseDEX" value="30" />
<set name="baseHpMax" value="2444.468" />
<set name="baseHpRate" value="1" />
<set name="baseHpReg" value="7.5" />
<set name="baseINT" value="21" />
<set name="baseMAtk" value="780" />
<set name="baseMAtkSpd" value="500" />
<set name="baseMDef" value="382" />
<set name="baseMEN" value="20" />
<set name="baseMpMax" value="1345.8" />
<set name="baseMpReg" value="2.7" />
<set name="basePAtk" value="1303" />
<set name="basePAtkSpd" value="253" />
<set name="basePDef" value="471" />
<set name="baseRunSpd" value="120" />
<set name="baseSTR" value="40" />
<set name="baseShldDef" value="0" />
<set name="baseShldRate" value="0" />
<set name="baseWIT" value="20" />
<set name="baseWalkSpd" value="30" />
<set name="collision_height" value="23.0" />
<set name="collision_radius" value="8.0" />
<set name="level" value="70" />
<set name="rewardExp" value="0" />
<set name="rewardRp" value="0" />
<set name="rewardSp" value="0" />
<set name="shots" value="NONE" />
<set name="texture" value="" />
<set name="type" value="EventReflectionManager" />
<skills>
<skill id="4416" level="14" /> <!--Humans-->
</skills>
<attributes>
<defence attribute="fire" value="150" />
<defence attribute="water" value="150" />
<defence attribute="wind" value="150" />
<defence attribute="earth" value="150" />
<defence attribute="holy" value="150" />
<defence attribute="unholy" value="150" />
</attributes>
</npc>
Вроде как на стороне сервера используют только латиницу.
 
А вообще всегда проверяй в файлах id на дублирование
 
Вроде как на стороне сервера используют только латиницу.
Ну другие НПЦ на кирилица работают, этого я решил добавить в npcgrp и npcname.
 
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