gril0grilad0
Vagabond
Hi guys, I want to manipulate reusedalay in 2 situations:
1 - to decrease reuse of a skill in X seconds;
2 - remove p.atack/m.atack speed from reuse calculation
There`s no public method for this, but is there some workaround?
1 - to decrease reuse of a skill in X seconds;
2 - remove p.atack/m.atack speed from reuse calculation
There`s no public method for this, but is there some workaround?