(A/T)-pose in NPCs

is a dat error, as a result, I ended up grabbing an alligator npc, the most similar, if you want the config, here you go:

npcgrp, reemplace it
npc_begin npc_id=32111 class_name=[LineageMonster.farhite_50_bi] mesh_name=[LineageMonsters.farhite_m00] texture_name={[LineageMonstersTex.farhite_t00];[LineageMonstersTex.farhite_t01]} texture_name_second={} property_list={4416;6;4412;10;4413;10;4414;3} npc_speed=1.16 attack_sound1={} defense_sound1={[MonSound.Hit_Stone_3];[MonSound.Hit_Wet_4];[MonSound.Hit_Bone_6];[MonSound.Hit_Shell_4]} damage_sound={[MonSound.crocodile_dmg_1];[MonSound.crocodile_dmg_2];[MonSound.crocodile_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=30 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=174 ground_low=15 collision_radius=24.0 collision_radius_2=24.0 collision_height=48.0 collision_height_2=48.0 slot_rhand=5131 slot_lhand=0 slot_chest=0 org_hp=1138.62924 org_mp=584.0 npc_type=monster_normal npc_end
npc_begin npc_id=32112 class_name=[LineageMonster.farhite_50_bi] mesh_name=[LineageMonsters.farhite_m00] texture_name={[LineageMonstersTex.farhite_t00];[LineageMonstersTex.farhite_t01]} texture_name_second={} property_list={4416;6;4412;10;4413;10;4414;3} npc_speed=1.16 attack_sound1={} defense_sound1={[MonSound.Hit_Stone_3];[MonSound.Hit_Wet_4];[MonSound.Hit_Bone_6];[MonSound.Hit_Shell_4]} damage_sound={[MonSound.crocodile_dmg_1];[MonSound.crocodile_dmg_2];[MonSound.crocodile_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=30 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=174 ground_low=15 collision_radius=24.0 collision_radius_2=24.0 collision_height=48.0 collision_height_2=48.0 slot_rhand=5131 slot_lhand=0 slot_chest=0 org_hp=1138.62924 org_mp=584.0 npc_type=monster_normal npc_end
npc_begin npc_id=32117 class_name=[LineageMonster.farhite_50_bi] mesh_name=[LineageMonsters.farhite_m00] texture_name={[LineageMonstersTex.farhite_t00];[LineageMonstersTex.farhite_t01]} texture_name_second={} property_list={4416;6;4412;10;4413;10;4414;3} npc_speed=1.16 attack_sound1={} defense_sound1={[MonSound.Hit_Stone_3];[MonSound.Hit_Wet_4];[MonSound.Hit_Bone_6];[MonSound.Hit_Shell_4]} damage_sound={[MonSound.crocodile_dmg_1];[MonSound.crocodile_dmg_2];[MonSound.crocodile_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=30 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=174 ground_low=15 collision_radius=24.0 collision_radius_2=24.0 collision_height=48.0 collision_height_2=48.0 slot_rhand=5131 slot_lhand=0 slot_chest=0 org_hp=1138.62924 org_mp=584.0 npc_type=monster_normal npc_end
<npc id="32117" name="Karakawei" title="">
<set name="aggroRange" value="0"/>
<set name="ai_type" value="CharacterAI"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2444.468"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="780"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="382"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1345.8"/>
<set name="baseMpReg" value="2.7"/>
<set name="basePAtk" value="1303"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="471"/>
<set name="baseRunSpd" value="132"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="88"/>
<set name="collision_height" value="48.0"/>
<set name="collision_radius" value="24.0"/>
<set name="level" value="70"/>
<set name="rewardExp" value="0"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Npc"/>
<equip>
<rhand item_id="5131"/>
<!--Parhit Staff-->
</equip>
<skills>
<skill id="4416" level="6"/>
<!--Humanoids-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
</npc>

<npc id="32111" name="Orahochin" title="">
<set name="aggroRange" value="0"/>
<set name="ai_type" value="CharacterAI"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2444.468"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="780"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="382"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1345.8"/>
<set name="baseMpReg" value="2.7"/>
<set name="basePAtk" value="1303"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="471"/>
<set name="baseRunSpd" value="132"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="88"/>
<set name="collision_height" value="48.0"/>
<set name="collision_radius" value="24.0"/>
<set name="level" value="70"/>
<set name="rewardExp" value="0"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Merchant"/>
<equip>
<rhand item_id="5131"/>
<!--Parhit Staff-->
</equip>
<skills>
<skill id="4416" level="6"/>
<!--Humanoids-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
</npc>
<npc id="32112" name="Gariachin" title="">
<set name="aggroRange" value="0"/>
<set name="ai_type" value="CharacterAI"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2444.468"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="780"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="382"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1345.8"/>
<set name="baseMpReg" value="2.7"/>
<set name="basePAtk" value="1303"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="471"/>
<set name="baseRunSpd" value="132"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="88"/>
<set name="collision_height" value="48.0"/>
<set name="collision_radius" value="24.0"/>
<set name="level" value="70"/>
<set name="rewardExp" value="0"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Merchant"/>
<equip>
<rhand item_id="5131"/>
<!--Parhit Staff-->
</equip>
<skills>
<skill id="4416" level="6"/>
<!--Humanoids-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
</npc>
1691710954113.png
 
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