How to make a non-fixed spawn with a time reference aka Cron Tab

Deazer

Head Developer
Staff member
How to make a non-fixed spawn in the CronTab format

Format for non-fixed spawn for Grand bosses config / bosses.properties
and edit the RespawnTimePattern - CronTab format

Code:
Example:
ValakasRespawnTimePattern = ~180: 0 20 5 * *
In this example, Valakas will spawn with a spread from 0 to 180 minutes (~180:) from the starting point at 20:00 (0 20) on Friday (5)
If you want to bind not to the day of the week, but from the time of the murder + how many days

Example:
ValakasRespawnTimePattern = ~180: 0 20 +5: * * *
Valakas will spawn with a spread of 0 to 180 minutes  (~180:) at 20:00 (0 20) +5 days (+5:)

Option 2 for datapack. Path: data/spawn - Zaken/Orfen/AQ/Core and etc
for data / spawn, exactly the same scheme works:
If we want, for example, Queen Ant to spawn every day at 20:00 with a spread of 2 hours then:
Basic looks like:
Code:
   <spawn name="[queenant_room]">
        <npc id="29001" count="1" respawn="129600" respawn_rand="61200" pos="-21610 181594 -5720 0" />
    </spawn>
WE CHANGE FOR:
Code:
   <spawn name="[queenant_room]">
     <npc id="29001" count="1" respawn_cron="~120:0 20 +1:* * *" pos="-21610 181594 -5720 0" />
   </spawn>
Where:
~120:0 Our spread of time
20 - Clock time - EIGHT HOURS OF THE EVENING
+1 - Plus how many days
 
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ValakasRespawnTimePattern = ~180: 0 20 +5: * * *

Is possible remove the random time 180 minutes?

Exemple:

ValakasRespawnTimePattern = ~00: 0 20 +14: * * *
 
ValakasRespawnTimePattern = ~180: 0 20 +5: * * *

Is possible remove the random time 180 minutes?

Exemple:

ValakasRespawnTimePattern = ~00: 0 20 +14: * * *
why you set no random to random
 
Because i need +14 Days, but every sunday at 20:00

Already give you guide! That is fixed cron tab
 
Como fazer um spawn não corrigido no formato CronTab

Formato para spawn não corrigido para configuração de Grand Bosses / bosses.properties
e edite o formato RespawnTimePattern - CronTab

[CÓDIGO]Exemplo:
ValakasRespawnTimePattern = ~180: 0 20 5 * *
Neste exemplo, Valakas aparecerá com uma propagação de 0 a 180 minutos (~180 :) a partir do ponto inicial às 20h (0 20) de sexta-feira (5)
Se você quiser vincular não ao dia da semana, mas à hora do assassinato + quantos dias

Exemplo:
ValakasRespawnTimePattern = ~180: 0 20 +5: * * *
Valakas irá aparecer com uma propagação de 0 a 180 minutos (~180 :) às 20:00 (0 20) +5 dias (+5 :)[/CODE]

Opção 2 para pacote de dados. Caminho: data/spawn - Zaken/Orfen/AQ/Core e etc
para dados/spawn, funciona exatamente o mesmo esquema:
Se quisermos, por exemplo, que a Formiga Rainha aplique todos os dias às 20:00 com um intervalo de 2 horas, então:
Básico se parece com:
[CÓDIGO]
<spawn name="[queenant_room]">
<npc id="29001" contagem="1" respawn="129600" respawn_rand="61200" pos="-21610 181594 -5720 0" />
</spawn>
[/CÓDIGO]
MUDAMOS PARA:
[CÓDIGO]
<spawn name="[queenant_room]">
<npc id="29001" count="1" respawn_cron="~120:0 20 +1:* * *" pos="-21610 181594 -5720 0" />
</spawn>
[/CÓDIGO]
Onde:
~120:0 Nossa propagação do tempo
20 - Hora do relógio - OITO HORAS DA NOITE
+1 - Mais quantos dias
 
Last edited:
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