How to edit /unstick and set your coordinates.

Deazer

Head Developer
Staff member
In order to set the coordinates or change the cast time and generally configure unstuck, you need to change the skill в data/skills
ID - 2099
XML:
  <skill id="2099" levels="1" name="Escape: 5 minutes">
    <set name="magicType" val="SPECIAL"/>
    <set name="icon" val="icon.skill0000"/>
    <set name="magicLevel" val="1"/>
    <set name="hitTime" val="300000"/>
    <set name="hitCancelTime" val="500"/>
    <set name="target" val="TARGET_SELF"/>
    <set name="skillType" val="RECALL"/>
    <set name="operateType" val="OP_ACTIVE"/>
    <cond msgId="1509">
      <not>
        <player olympiad="true"/>
      </not>
    </cond>
  </skill>

To set the coordinates, it is necessary to modify the skill as follows, in our case, return to the Giran:
XML:
  <skill id="2099" levels="1" name="Escape: 5 minutes">
    <set name="magicType" val="SPECIAL"/>
    <set name="icon" val="icon.skill0000"/>
    <set name="magicLevel" val="1"/>
    <set name="hitTime" val="300000"/>
    <set name="hitCancelTime" val="500"/>
    <set name="townId" val="9"/>
    <set name="target" val="TARGET_SELF"/>
    <set name="skillType" val="RECALL"/>
    <set name="operateType" val="OP_ACTIVE"/>
    <cond msgId="1509">
      <not>
        <player olympiad="true"/>
      </not>
    </cond>
  </skill>
Where - townId region number, all region id:
1: // Talking Island
2: // Elven Village
3: // Dark Elven Village
4: // Orc Village
5: // Dwarven Village
6: // Town of Gludio
7: // Gludin Village
8: // Town of Dion
9: // Town of Giran
10: // Town of Oren
11: // Town of Aden
12: // Hunters Village
13: // Heine
14: // Rune Township
15: // Town of Goddard
16: // Town of Schuttgart
17: // Primeval Isle
18: // Floran Village
 
for some reason skill stopped working maybe from some updates, it works but it goes to the nearest city.
Code:
<skill id="2099" level="1" name="Escape: Town of Giran">
    <set name="magicType" val="MAGIC"/>
    <set name="icon" val="icon.skill0000"/>
    <set name="magicLevel" val="1"/>
    <set name="hitTime" val="20000"/>
    <set name="townId" val="9"/>
    <set name="hitCancelTime" val="500"/>
    <set name="reuseDelay" val="10000"/>
    <set name="target" val="TARGET_SELF"/>
    <set name="skillType" val="RECALL"/>
    <set name="operateType" val="OP_ACTIVE"/>
    <set name="isSharedClassReuse" val="true"/>
    <set name="isSkillTimePermanent" val="true"/>
    <set name="isReuseDelayPermanent" val="true"/>  
    <cond msgId="1509">
      <όχι>
        <player olympiad="true"/>
      </not>
    </cond>
  </skill>
 
Last edited:
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