Add item in drop mob

asgard

Vagabond
I need some content to add the item to the mob drop, because I enter the npc folder and go to the mob id, go to the rate drop part and insert the item id, min x and max y and chance, I rr the server and still does not drop the mob item. Sorry if I posted this thread in the wrong place, I'm new here.
 
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Code:
###################################### Simple Adding Drop Event System ##########################
# [EN]
# Simple for adding event drop : 4037-5(100)<1-20> Desc : itemId-itemCount(Chance)<MobMinLevel-MobMaxLevel>.
# And we can add a lot of drop conditions like: 4037-5(100)<1-20>;6673-5(100)<21-85>. Separator is ;

# How to Enable Event
# DO NOT FORGOT ENABLE Event Drop from GM panel : Event Enabled in Game Admin->Events->Simple Drop Event
DropEvent_Items=
# List of items that will be dropped and distributed only in the party. Example: 6673-10(100)<1-80>
DropEvent_PartyItems=
# Randomly distribute loot at a party
DropEvent_PartyItems_Distribute_Random = True
# Rated drop of items
DropEvent_Rated = False
# Diff in the level of the player and mob for getting a penalty for a drop
DropEvent_LevelDiffPenalty = 9
# Check HWID on drop distribute
DropEvent_PartyHwid_Check = False
 
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Code:
##################################### Simple Adding Drop Event System #### ######################
# [PT]
# Simples para adicionar queda de evento: 4037-5(100)<1-20> Desc: itemId-itemCount(Chance)<MobMinLevel-MobMaxLevel>.
# E podemos adicionar muitas condições de queda como: 4037-5(100)<1-20>;6673-5(100)<21-85>. Separador é ;

# Como ativar o evento
# NÃO ESQUEÇA DE ATIVAR Event Drop do painel do GM: Evento habilitado em Game Admin->Events->Simple Drop Event
DropEvent_Items=
# Lista de itens que serão dropados e distribuídos somente na party. Exemplo: 6673-10(100)<1-80>
DropEvent_PartyItems=
# Distribua loot aleatoriamente em uma festa
DropEvent_PartyItems_Distribute_Random = Verdadeiro
# queda nominal de itens
DropEvent_Rated = Falso
# Diferença no nível do jogador e mob para obter uma penalidade por queda
DropEvent_LevelDiffPenalty = 9
# Verifique o HWID ao soltar a distribuição
DropEvent_PartyHwid_Check = Falso
Thanks my friend! One last doubt not to be filling the topic with doubts, can you help me with the following question: I spawned the npcs blacksmith and merchant mammon in giran "id 31113 and 31126" when I give rest they appear, soon after they disappear. I would like them to stay in giran and any player could change dyes, unseal without being registered with seven sings.
 
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