Update Rev.7111 (Dev SVN)

Deazer

Head Developer
Staff member
  • Rework Mana Burn formula, checked, correct
  • Mana Burn have no random damage (at Interlude mag damage have no rnd_damage)
  • Additional methods for new SmartGuard
  • Blow formula correction, Must use blowBaseRate, not a power
  • Update support for new SmartGuard
  • Add lost strings for custom CWH privs
  • Quest clan reward can be rated
  • Delay for using items does not apply on equipable items
  • Paralyze immune for NPC
  • Correct skill Rage
  • Fix Fear for NPC
  • Add l2jbrazil vote
  • Add parameters on reuse item for 6:30 AM Example: https://pastebin.com/raw/KcDRYcuh <set name="reuse_type" value="EVERY_DAY_AT_6_30"/>
  • More informative item reuse message
  • Off-like item use delay
  • Blunt Weapon Mastery enchant correct
  • Anakim's Nemesis Zakaron, Lilith, Anakim, Death Lord Shax is SSQ npc too
  • Remove dublicate of spawn for Fortress of the Dead
  • The siege guards rewritten, a bunch of unnecessary checks thrown out, heavily unloaded AI for it
  • I think final commit with NPC undying
  • Fix clan hall siege die npc
  • Redesigned immortality status
  • NPCs now take damage and cannot die
  • Reworked calculation of damage at the Olympics, it is impossible to die
  • Reworked 3vs3 Olympiad for calculation status
  • Completely reworked the mechanics of the chance of passing the blow/backstab skills. Full off-lile
  • No random room rotation for Four Sepulcher Shadows RB
  • Fix stats_custom_mod for weapons
  • When changing the class do not reset the reuse for Clan Gate skill
  • Extra stats removed from D and Non grade armor
  • Correct skills Rage, Frenzy, Victory of Pa'agrio, Pa'agrio's Emblem, Heroic Berserker (dont give debuff immune on Interlude), correct Special Ability: Infinity *
  • Custom hero status correction if the olympiad is disabled
  • Modifier for stats of mobs and bosses redone
  • New methods for search clan and ally
 
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