Найди сундук и посмотри его параметры, если не ошибаюсь там есть параметр открывающий егоКаким ли образом возможно ли реализовать свой сундук и предмет который его открывает, аналог тех сундуках по локам и открывающихся с помощью ключей, любимые мобы ТХшников)
Найди сундук и посмотри его параметры, если не ошибаюсь там есть параметр открывающий его
<npc id="21820" name="Treasure Chest" title="">
<set name="aggroRange" value="0"/>
<set name="ai_type" value="Fighter"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="10"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2802.9"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="8.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="1069"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="411"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1607.4"/>
<set name="baseMpReg" value="3"/>
<set name="basePAtk" value="1701"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="556"/>
<set name="baseRunSpd" value="165"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="80"/>
<set name="collision_height" value="8.5"/>
<set name="collision_radius" value="8.5"/>
<set name="level" value="78"/>
<set name="rewardExp" value="7300"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="799"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="TreasureChest"/>
<ai_params>
<set name="noRandomWalk" value="true"/>
</ai_params>
<skills>
<skill id="4045" level="1"/>
<!--Resist Full Magic Attack-->
<skill id="4408" level="1"/>
<!--HP Increase (1x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="11"/>
<!--Average P. Atk.-->
<skill id="4411" level="11"/>
<!--Average M. Atk.-->
<skill id="4412" level="11"/>
<!--Average P. Def.-->
<skill id="4413" level="11"/>
<!--Average M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="5"/>
<!--Blunt Weapons-->
<skill id="4416" level="2"/>
<!--Magic Creatures-->
<skill id="4789" level="5"/>
<!--NPC High Level-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
<rewardlist type="SWEEP">
<reward item_id="1808" min="1" max="1" chance="0.1132"/>
<reward item_id="5481" min="1" max="1" chance="1.1429"/>
<reward item_id="6901" min="1" max="1" chance="0.2547"/>
</rewardlist>
<rewardlist type="RATED_GROUPED">
<group chance="70.0">
<reward item_id="57" min="1025" max="2092" chance="100.0"/>
</group>
<group chance="45.2887">
<reward item_id="5525" min="1" max="1" chance="0.4281"/>
<reward item_id="5494" min="1" max="1" chance="0.5816"/>
<reward item_id="5294" min="1" max="1" chance="0.0033"/>
<reward item_id="5292" min="1" max="1" chance="0.0046"/>
<reward item_id="5289" min="1" max="1" chance="0.0033"/>
<reward item_id="5526" min="1" max="1" chance="0.4281"/>
<reward item_id="3036" min="1" max="1" chance="0.0105"/>
<reward item_id="1895" min="1" max="1" chance="6.7802"/>
<reward item_id="1876" min="1" max="1" chance="4.7462"/>
<reward item_id="1873" min="1" max="1" chance="9.4924"/>
<reward item_id="1868" min="1" max="1" chance="47.4625"/>
<reward item_id="1344" min="10" max="30" chance="29.6636"/>
<reward item_id="4042" min="1" max="1" chance="0.3956"/>
</group>
</rewardlist>
</npc>
Это chest. Поищи box. В игре смотри по дропу.XML:<npc id="21820" name="Treasure Chest" title=""> <set name="aggroRange" value="0"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="10"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="2802.9"/> <set name="baseHpRate" value="1"/> <set name="baseHpReg" value="8.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="1069"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="411"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="1607.4"/> <set name="baseMpReg" value="3"/> <set name="basePAtk" value="1701"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="556"/> <set name="baseRunSpd" value="165"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="80"/> <set name="collision_height" value="8.5"/> <set name="collision_radius" value="8.5"/> <set name="level" value="78"/> <set name="rewardExp" value="7300"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="799"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="TreasureChest"/> <ai_params> <set name="noRandomWalk" value="true"/> </ai_params> <skills> <skill id="4045" level="1"/> <!--Resist Full Magic Attack--> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="11"/> <!--Average M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="5"/> <!--Blunt Weapons--> <skill id="4416" level="2"/> <!--Magic Creatures--> <skill id="4789" level="5"/> <!--NPC High Level--> </skills> <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="1808" min="1" max="1" chance="0.1132"/> <reward item_id="5481" min="1" max="1" chance="1.1429"/> <reward item_id="6901" min="1" max="1" chance="0.2547"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="1025" max="2092" chance="100.0"/> </group> <group chance="45.2887"> <reward item_id="5525" min="1" max="1" chance="0.4281"/> <reward item_id="5494" min="1" max="1" chance="0.5816"/> <reward item_id="5294" min="1" max="1" chance="0.0033"/> <reward item_id="5292" min="1" max="1" chance="0.0046"/> <reward item_id="5289" min="1" max="1" chance="0.0033"/> <reward item_id="5526" min="1" max="1" chance="0.4281"/> <reward item_id="3036" min="1" max="1" chance="0.0105"/> <reward item_id="1895" min="1" max="1" chance="6.7802"/> <reward item_id="1876" min="1" max="1" chance="4.7462"/> <reward item_id="1873" min="1" max="1" chance="9.4924"/> <reward item_id="1868" min="1" max="1" chance="47.4625"/> <reward item_id="1344" min="10" max="30" chance="29.6636"/> <reward item_id="4042" min="1" max="1" chance="0.3956"/> </group> </rewardlist> </npc>
Может быть...Помоему не там вы ищите
Это chest. Поищи box. В игре смотри по дропу.
<npc id="31530" name="Box" title="">
<set name="aggroRange" value="0"/>
<set name="ai_type" value="CharacterAI"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="43"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="30"/>
<set name="baseHpMax" value="2444.468"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseINT" value="21"/>
<set name="baseMAtk" value="780"/>
<set name="baseMAtkSpd" value="333"/>
<set name="baseMDef" value="382"/>
<set name="baseMEN" value="20"/>
<set name="baseMpMax" value="1345.8"/>
<set name="baseMpReg" value="2.7"/>
<set name="basePAtk" value="1303"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="471"/>
<set name="baseRunSpd" value="120"/>
<set name="baseSTR" value="40"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="20"/>
<set name="baseWalkSpd" value="80"/>
<set name="collision_height" value="8.5"/>
<set name="collision_radius" value="8.5"/>
<set name="level" value="70"/>
<set name="rewardExp" value="0"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Npc"/>
<skills>
<skill id="4416" level="2"/>
<!--Magic Creatures-->
</skills>
Все типы нпц и аишки в ядре.да, скорее всего не тамXML:<npc id="31530" name="Box" title=""> <set name="aggroRange" value="0"/> <set name="ai_type" value="CharacterAI"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="40"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="2444.468"/> <set name="baseHpRate" value="1"/> <set name="baseHpReg" value="7.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="780"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="382"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="1345.8"/> <set name="baseMpReg" value="2.7"/> <set name="basePAtk" value="1303"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="471"/> <set name="baseRunSpd" value="120"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="80"/> <set name="collision_height" value="8.5"/> <set name="collision_radius" value="8.5"/> <set name="level" value="70"/> <set name="rewardExp" value="0"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="0"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Npc"/> <skills> <skill id="4416" level="2"/> <!--Magic Creatures--> </skills>