Doors

Hi, I want to add a door. Exact the same as I have on an opposite side but I'm kinda struggling with it.

This door works ok: https://gyazo.com/bef176d06e842685bc7a310079c96050

I want the same one on the opposite side:

https://gyazo.com/b672e7ae4b851d5d2b78ccf9ed6dd05e

My code:
XML:
    <door id="21120002" name="Combine_dun_S.Comb_inst_door_01" hp="158250" pdef="644" mdef="518">
        <pos x="56168" y="-175276" z="-7988"/>
        <shape ax="56043" ay="-175306" bx="56292" by="-175306" cx="56292" cy="-175250" dx="56043" dy="-175250" minz="-7988" maxz="-7788"/>
        <set name="opened" value="false"/>
        <set name="unlockable" value="false"/>
        <set name="key" value="0"/>
        <set name="show_hp" value="false"/>
    </door>
    <door id="21120003" name="Combine_dun_S.Comb_inst_door_01" hp="158250" pdef="644" mdef="518">
        <pos x="56168" y="-173556" z="-7988"/>
        <shape ax="56043" ay="-171806" bx="56292" by="-171806" cx="56292" cy="-173500" dx="56043" dy="-173500" minz="-7988" maxz="-7788"/>
        <set name="opened" value="false"/>
        <set name="unlockable" value="false"/>
        <set name="key" value="0"/>
        <set name="show_hp" value="false"/>
    </door>

If door it's not possible i just want to avoid people passing that gate.
 
server side or clinet side ? If you talk about game clinet side go to @deMEV, if you talk about server side
go to data/door
here is you see example
<door id="17100001" name="orbis_am_09" hp="1" pdef="1" mdef="1">
<pos x="-89120" y="-252843" z="-3341"/>
<shape ax="-89135" ay="-252911" bx="-89106" by="-252912" cx="-89105" cy="-252774" dx="-89135" dy="-252774" minz="-3348" maxz="-3198"/>
<set name="opened" value="false"/>
<set name="unlockable" value="false"/>
<set name="key" value="0"/>
<set name="show_hp" value="false"/>
<set name="close_time" value="600"/>
</door>
Visualization view from above


1630434895173.png
 
I understand, and If I declare a door even if it doesn't exist in client it won't let people pass?.
I want to restrict the access to a specific area, I don't care if the door is visible or not.
 
I understand, and If I declare a door even if it doesn't exist in client it won't let people pass?.
I want to restrict the access to a specific area, I don't care if the door is visible or not.


Could it be easier to close the path using geodata?
 
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