package quests;
import java.util.List;
import l2.gameserver.Config;
import l2.gameserver.model.GameObject;
import l2.gameserver.model.Player;
import l2.gameserver.model.instances.NpcInstance;
import l2.gameserver.model.quest.Quest;
import l2.gameserver.model.quest.QuestState;
import l2.gameserver.scripts.ScriptFile;
public class _892_armor extends Quest implements ScriptFile {
private static final int bcs = 31740;
private static final int bch = 30721;
private static final int bdh = 31741;
private static final int bdi = 21541;
private static final int bdj = 21544;
private static final int bdk = 25325;
private static final int bdl = 7591;
private static final int bdm = 7592;
private static final int bdn = 7593;
private static final int bdo = 7594;
private static final int bdg = 7678;
private static final int bdp = 7679;
public _892_armor() {
super(1);
addStartNpc(45051);
addTalkId(45051);
addKillId(40084);
addQuestItem(new int[] { 9882, 9502 });
}
public void onLoad() {}
public void onReload() {}
public void onShutdown() {}
public String onEvent(String paramString, QuestState paramQuestState, NpcInstance paramNpcInstance) {
String str = paramString;
if (paramString.equalsIgnoreCase("armor01.htm")) {
paramQuestState.setCond(1);
paramQuestState.setState(2);
paramQuestState.playSound("ItemSound.quest_accept");
str = "armor03.htm";
}
return str;
}
public String onTalk(NpcInstance paramNpcInstance, QuestState paramQuestState) {
String str = "noquest";
int i = paramNpcInstance.getNpcId();
int j = paramQuestState.getCond();
if (i == 45051)
if (j == 0) {
if (paramQuestState.getPlayer().getLevel() >= 3) {
str = "armor02.htm";
} else {
paramQuestState.exitCurrentQuest(true);
return "armor03.htm";
}
} else if (j == 1) {
str = "armor04.htm";
} else if (j == 2) {
paramQuestState.takeItems(9882, -1L);
paramQuestState.giveItems(9502, 1L);
str = "armor05.htm";
paramQuestState.playSound("ItemSound.quest_finish");
paramQuestState.exitCurrentQuest(true);
}
return str;
}
public String onKill(NpcInstance paramNpcInstance, QuestState paramQuestState) {
int i = paramQuestState.getCond();
int j = paramNpcInstance.getNpcId();
int s = 20;
if (j == 40084 && i == 1) {
Player player = paramQuestState.getPlayer();
List<Player> list = paramQuestState.getPartyMembers(2, Config.ALT_PARTY_DISTRIBUTION_RANGE, (GameObject)player);
for (Player player1 : list) {
QuestState questState = player1.getQuestState(this);
questState.setCond(2);
questState.giveItems(9882, 1L);
questState.playSound("ItemSound.quest_middle");
player.sendMessage("Ваша группа сделал последний удар!Поздравляем! ");
}
}
return null;
}
}